Found 104 matching trials
Cognitive Exergame Training on Dual-Task Cost and Balance Stability in Older Adults
NABalance stability requires both motor and cognitive (mental) functions work...
Location
Loughborough University
Effects of the Nintendo Wii Fit Game Training on Balance
NAThis study is a single-blinded prospective longitudinal randomized controll...
Location
Lebanese German University
VR-CogMoBal Training for Reducing Falls Among Older Adults With Mild Cognitive Impairment
NAOlder adults often display gait instability, impaired balance control and c...
Location
University of Illinois at Chicago
Effect of VRGs on Changing the Center of Gravity Location in AIS
NAThe purpose of this clinical trial is to examine the effect of virtual real...
Location
Istanbul University-Cerrahpasa
Nintendo Wii® and Physical Therapy in Stroke Patients (NW-SP)
NABrief Summary: In the present study a program which combines virtual rehabi...
Location
Gemma V Espí López
A Pilot Study of the Wii Fit as a Low-Cost Virtual Reality System to Evaluate Balance Ability in Older Adults
NAAccidental falls in older adults are highly prevalent and a major source of...
Location
Atlanta VA Medical Center
Wii Fit Based Exercises and Proprioceptive Exercises in Diabetic Neuropathy Patients
NAThis project is a Randomized clinical trial that will be conducted to check...
Location
Riphah Rehabilitation Center
Wii FIT Balance Board to Recording Balance Parameters in Multiple Sclerosis Subjects
N/ABalance disorders are frequently observed in patients with Multiple Scleros...
Location
Ferrara University Hospital
Exercise in Pediatric Autologous Stem Cell Transplant Patients
NAHematopoietic stem cell transplantation is an intensive therapy used to imp...
Location
University of Calgary
Aerobic Exercise in Patients With Stroke
NAThe purpose of this study is to compare aerobic training to exergame traini...
Location
Columbia University Irving Medical Center / NewYork-Presbyterian Hospital